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   &#160;<span id="projectnumber">0.1</span>
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<div class="title">TileManager.cs</div>  </div>
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<a href="_tile_manager_8cs.html">이 파일의 문서화 페이지로 가기</a><div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno">    1</span>&#160;<span class="keyword">using</span> UnityEngine;</div>
<div class="line"><a name="l00002"></a><span class="lineno">    2</span>&#160;<span class="keyword">using</span> System.Collections.Generic;</div>
<div class="line"><a name="l00003"></a><span class="lineno">    3</span>&#160;</div>
<div class="line"><a name="l00004"></a><span class="lineno">    4</span>&#160;<span class="keyword">public</span> <span class="keyword">class </span>TileManager : MonoBehaviour</div>
<div class="line"><a name="l00005"></a><span class="lineno">    5</span>&#160;{</div>
<div class="line"><a name="l00006"></a><span class="lineno">    6</span>&#160;    <span class="keyword">public</span> Transform prefab;</div>
<div class="line"><a name="l00007"></a><span class="lineno">    7</span>&#160;    <span class="keyword">public</span> <span class="keywordtype">int</span> numberOfObjects;</div>
<div class="line"><a name="l00008"></a><span class="lineno">    8</span>&#160;    <span class="keyword">public</span> <span class="keywordtype">float</span> recycleOffset;</div>
<div class="line"><a name="l00009"></a><span class="lineno">    9</span>&#160;    <span class="keyword">public</span> Vector3 startPosition;</div>
<div class="line"><a name="l00010"></a><span class="lineno">   10</span>&#160;    <span class="keyword">public</span> Vector3 minSize, maxSize;</div>
<div class="line"><a name="l00011"></a><span class="lineno">   11</span>&#160;    <span class="comment">//public int minRnd = 1, maxRnd;</span></div>
<div class="line"><a name="l00012"></a><span class="lineno">   12</span>&#160;    <span class="keyword">public</span> <span class="keyword">static</span> <span class="keywordtype">int</span> gapOfRandom = 10;</div>
<div class="line"><a name="l00013"></a><span class="lineno">   13</span>&#160;</div>
<div class="line"><a name="l00014"></a><span class="lineno">   14</span>&#160;    <span class="keyword">public</span> Material roadMaterials;</div>
<div class="line"><a name="l00015"></a><span class="lineno">   15</span>&#160;    <span class="keyword">public</span> Material[] trapMaterials;</div>
<div class="line"><a name="l00016"></a><span class="lineno">   16</span>&#160;    <span class="keyword">public</span> <span class="keywordtype">float</span>[] trapRegenPercent;</div>
<div class="line"><a name="l00017"></a><span class="lineno">   17</span>&#160;</div>
<div class="line"><a name="l00018"></a><span class="lineno">   18</span>&#160;    <span class="keyword">public</span> <span class="keyword">static</span> Material[] staticTrapMaterials;</div>
<div class="line"><a name="l00019"></a><span class="lineno">   19</span>&#160;    <span class="keyword">public</span> <span class="keyword">static</span> <span class="keywordtype">float</span> rotationZ;</div>
<div class="line"><a name="l00020"></a><span class="lineno">   20</span>&#160;    <span class="comment">//public float[] trapSpeed;</span></div>
<div class="line"><a name="l00021"></a><span class="lineno">   21</span>&#160;    <span class="comment">//public Material[] materials;</span></div>
<div class="line"><a name="l00022"></a><span class="lineno">   22</span>&#160;    <span class="comment">//public PhysicMaterial[] physicMaterials;</span></div>
<div class="line"><a name="l00023"></a><span class="lineno">   23</span>&#160;</div>
<div class="line"><a name="l00024"></a><span class="lineno">   24</span>&#160;    <span class="keyword">private</span> Vector3 nextPosition;</div>
<div class="line"><a name="l00025"></a><span class="lineno">   25</span>&#160;    <span class="keyword">private</span> Queue&lt;Transform&gt; objectQueue;</div>
<div class="line"><a name="l00026"></a><span class="lineno">   26</span>&#160;</div>
<div class="line"><a name="l00027"></a><span class="lineno">   27</span>&#160;    <span class="keyword">private</span> <span class="keywordtype">float</span> fQueuePosition;</div>
<div class="line"><a name="l00028"></a><span class="lineno">   28</span>&#160;    <span class="keyword">private</span> <span class="keywordtype">int</span> nRnd;</div>
<div class="line"><a name="l00029"></a><span class="lineno">   29</span>&#160;</div>
<div class="line"><a name="l00030"></a><span class="lineno">   30</span>&#160;    <span class="comment">// Use this for initialization</span></div>
<div class="line"><a name="l00031"></a><span class="lineno">   31</span>&#160;    <span class="keywordtype">void</span> Start ()</div>
<div class="line"><a name="l00032"></a><span class="lineno">   32</span>&#160;    {</div>
<div class="line"><a name="l00033"></a><span class="lineno">   33</span>&#160;        objectQueue = <span class="keyword">new</span> Queue&lt;Transform&gt;(numberOfObjects);</div>
<div class="line"><a name="l00034"></a><span class="lineno">   34</span>&#160;        <span class="keywordflow">for</span>(<span class="keywordtype">int</span> i = 0; i &lt; numberOfObjects; i++)</div>
<div class="line"><a name="l00035"></a><span class="lineno">   35</span>&#160;        {</div>
<div class="line"><a name="l00036"></a><span class="lineno">   36</span>&#160;            objectQueue.Enqueue((Transform)Instantiate(prefab));</div>
<div class="line"><a name="l00037"></a><span class="lineno">   37</span>&#160;        }</div>
<div class="line"><a name="l00038"></a><span class="lineno">   38</span>&#160;</div>
<div class="line"><a name="l00039"></a><span class="lineno">   39</span>&#160;        nextPosition = startPosition;</div>
<div class="line"><a name="l00040"></a><span class="lineno">   40</span>&#160;</div>
<div class="line"><a name="l00041"></a><span class="lineno">   41</span>&#160;        <span class="keywordflow">for</span>(<span class="keywordtype">int</span> i = 0; i &lt; numberOfObjects; i++)</div>
<div class="line"><a name="l00042"></a><span class="lineno">   42</span>&#160;        {</div>
<div class="line"><a name="l00043"></a><span class="lineno">   43</span>&#160;            Recycle();</div>
<div class="line"><a name="l00044"></a><span class="lineno">   44</span>&#160;        }</div>
<div class="line"><a name="l00045"></a><span class="lineno">   45</span>&#160;    }</div>
<div class="line"><a name="l00046"></a><span class="lineno">   46</span>&#160;    </div>
<div class="line"><a name="l00047"></a><span class="lineno">   47</span>&#160;    <span class="comment">// Update is called once per frame</span></div>
<div class="line"><a name="l00048"></a><span class="lineno">   48</span>&#160;    <span class="keywordtype">void</span> Update ()</div>
<div class="line"><a name="l00049"></a><span class="lineno">   49</span>&#160;    {</div>
<div class="line"><a name="l00050"></a><span class="lineno">   50</span>&#160;        <span class="comment">/*</span></div>
<div class="line"><a name="l00051"></a><span class="lineno">   51</span>&#160;<span class="comment">        if(Runner.nScrollFlag == 0)</span></div>
<div class="line"><a name="l00052"></a><span class="lineno">   52</span>&#160;<span class="comment">        {</span></div>
<div class="line"><a name="l00053"></a><span class="lineno">   53</span>&#160;<span class="comment">            fQueuePosition = objectQueue.Peek().localPosition.x;</span></div>
<div class="line"><a name="l00054"></a><span class="lineno">   54</span>&#160;<span class="comment">        /*</span></div>
<div class="line"><a name="l00055"></a><span class="lineno">   55</span>&#160;<span class="comment">        }</span></div>
<div class="line"><a name="l00056"></a><span class="lineno">   56</span>&#160;<span class="comment">        else</span></div>
<div class="line"><a name="l00057"></a><span class="lineno">   57</span>&#160;<span class="comment">        {</span></div>
<div class="line"><a name="l00058"></a><span class="lineno">   58</span>&#160;<span class="comment">        */</span></div>
<div class="line"><a name="l00059"></a><span class="lineno">   59</span>&#160;            fQueuePosition = objectQueue.Peek().localPosition.z;</div>
<div class="line"><a name="l00060"></a><span class="lineno">   60</span>&#160;        <span class="comment">/*</span></div>
<div class="line"><a name="l00061"></a><span class="lineno">   61</span>&#160;<span class="comment">        }</span></div>
<div class="line"><a name="l00062"></a><span class="lineno">   62</span>&#160;<span class="comment">        */</span></div>
<div class="line"><a name="l00063"></a><span class="lineno">   63</span>&#160;</div>
<div class="line"><a name="l00064"></a><span class="lineno">   64</span>&#160;        <span class="keywordflow">if</span>(fQueuePosition + recycleOffset &lt; <a class="code" href="class_runner.html">Runner</a>.<a class="code" href="class_runner.html#aa9d210153bc5d5c01ec3694f5dc6ddbe">distanceTraveled</a> -10)</div>
<div class="line"><a name="l00065"></a><span class="lineno">   65</span>&#160;        {</div>
<div class="line"><a name="l00066"></a><span class="lineno">   66</span>&#160;            Recycle();</div>
<div class="line"><a name="l00067"></a><span class="lineno">   67</span>&#160;        }</div>
<div class="line"><a name="l00068"></a><span class="lineno">   68</span>&#160;    }</div>
<div class="line"><a name="l00069"></a><span class="lineno">   69</span>&#160;</div>
<div class="line"><a name="l00070"></a><span class="lineno">   70</span>&#160;    <span class="keyword">private</span> <span class="keywordtype">void</span> Recycle()</div>
<div class="line"><a name="l00071"></a><span class="lineno">   71</span>&#160;    {</div>
<div class="line"><a name="l00072"></a><span class="lineno">   72</span>&#160;        Vector3 scale = <span class="keyword">new</span> Vector3(</div>
<div class="line"><a name="l00073"></a><span class="lineno">   73</span>&#160;            Random.Range(minSize.x, maxSize.x),</div>
<div class="line"><a name="l00074"></a><span class="lineno">   74</span>&#160;            Random.Range(minSize.y, maxSize.y),</div>
<div class="line"><a name="l00075"></a><span class="lineno">   75</span>&#160;            Random.Range(minSize.z, maxSize.z));</div>
<div class="line"><a name="l00076"></a><span class="lineno">   76</span>&#160;</div>
<div class="line"><a name="l00077"></a><span class="lineno">   77</span>&#160;        Vector3 position = nextPosition;</div>
<div class="line"><a name="l00078"></a><span class="lineno">   78</span>&#160;</div>
<div class="line"><a name="l00079"></a><span class="lineno">   79</span>&#160;        <span class="comment">/*</span></div>
<div class="line"><a name="l00080"></a><span class="lineno">   80</span>&#160;<span class="comment">        if(Runner.nScrollFlag == 0)</span></div>
<div class="line"><a name="l00081"></a><span class="lineno">   81</span>&#160;<span class="comment">        {</span></div>
<div class="line"><a name="l00082"></a><span class="lineno">   82</span>&#160;<span class="comment">            position.x += scale.x * 0.5f;</span></div>
<div class="line"><a name="l00083"></a><span class="lineno">   83</span>&#160;<span class="comment">            position.y += scale.y * 0.5f;</span></div>
<div class="line"><a name="l00084"></a><span class="lineno">   84</span>&#160;<span class="comment">        }</span></div>
<div class="line"><a name="l00085"></a><span class="lineno">   85</span>&#160;<span class="comment">        else</span></div>
<div class="line"><a name="l00086"></a><span class="lineno">   86</span>&#160;<span class="comment">        {</span></div>
<div class="line"><a name="l00087"></a><span class="lineno">   87</span>&#160;<span class="comment">        */</span></div>
<div class="line"><a name="l00088"></a><span class="lineno">   88</span>&#160;            position.z += scale.z * 0.5f;</div>
<div class="line"><a name="l00089"></a><span class="lineno">   89</span>&#160;            position.y += scale.y * 0.5f;</div>
<div class="line"><a name="l00090"></a><span class="lineno">   90</span>&#160;        <span class="comment">/*</span></div>
<div class="line"><a name="l00091"></a><span class="lineno">   91</span>&#160;<span class="comment">        }</span></div>
<div class="line"><a name="l00092"></a><span class="lineno">   92</span>&#160;<span class="comment">        */</span></div>
<div class="line"><a name="l00093"></a><span class="lineno">   93</span>&#160;</div>
<div class="line"><a name="l00094"></a><span class="lineno">   94</span>&#160;        Transform o = objectQueue.Dequeue();</div>
<div class="line"><a name="l00095"></a><span class="lineno">   95</span>&#160;        o.localScale = scale;</div>
<div class="line"><a name="l00096"></a><span class="lineno">   96</span>&#160;        o.localPosition = position;</div>
<div class="line"><a name="l00097"></a><span class="lineno">   97</span>&#160;</div>
<div class="line"><a name="l00098"></a><span class="lineno">   98</span>&#160;        <span class="keywordtype">int</span> nRegenIndex = Random.Range(0, trapMaterials.Length);</div>
<div class="line"><a name="l00099"></a><span class="lineno">   99</span>&#160;        <span class="keywordtype">int</span> nTrapPercent = Random.Range(0, 100);</div>
<div class="line"><a name="l00100"></a><span class="lineno">  100</span>&#160;        <span class="comment">//Debug.Log(&quot;regen : &quot; + nRegenIndex);</span></div>
<div class="line"><a name="l00101"></a><span class="lineno">  101</span>&#160;        <span class="comment">//Debug.Log(&quot;percent : &quot; + nTrapPercent);</span></div>
<div class="line"><a name="l00102"></a><span class="lineno">  102</span>&#160;        <span class="keywordflow">if</span>(trapRegenPercent[nRegenIndex] &gt; nTrapPercent)</div>
<div class="line"><a name="l00103"></a><span class="lineno">  103</span>&#160;        {</div>
<div class="line"><a name="l00104"></a><span class="lineno">  104</span>&#160;            o.renderer.material = trapMaterials[nRegenIndex];</div>
<div class="line"><a name="l00105"></a><span class="lineno">  105</span>&#160;</div>
<div class="line"><a name="l00106"></a><span class="lineno">  106</span>&#160;        }</div>
<div class="line"><a name="l00107"></a><span class="lineno">  107</span>&#160;        <span class="keywordflow">else</span></div>
<div class="line"><a name="l00108"></a><span class="lineno">  108</span>&#160;        {</div>
<div class="line"><a name="l00109"></a><span class="lineno">  109</span>&#160;            o.renderer.material = roadMaterials;</div>
<div class="line"><a name="l00110"></a><span class="lineno">  110</span>&#160;        }</div>
<div class="line"><a name="l00111"></a><span class="lineno">  111</span>&#160;</div>
<div class="line"><a name="l00112"></a><span class="lineno">  112</span>&#160;        nRnd = Random.Range(1, 100);</div>
<div class="line"><a name="l00113"></a><span class="lineno">  113</span>&#160;        <span class="comment">//Debug.Log(&quot;Random : &quot; + nRnd);</span></div>
<div class="line"><a name="l00114"></a><span class="lineno">  114</span>&#160;</div>
<div class="line"><a name="l00115"></a><span class="lineno">  115</span>&#160;        nRnd = nRnd % gapOfRandom;</div>
<div class="line"><a name="l00116"></a><span class="lineno">  116</span>&#160;</div>
<div class="line"><a name="l00117"></a><span class="lineno">  117</span>&#160;        <span class="comment">//Debug.Log (&quot;rnd % : &quot; + nRnd);</span></div>
<div class="line"><a name="l00118"></a><span class="lineno">  118</span>&#160;</div>
<div class="line"><a name="l00119"></a><span class="lineno">  119</span>&#160;        <span class="keywordflow">if</span>(nRnd == 0)</div>
<div class="line"><a name="l00120"></a><span class="lineno">  120</span>&#160;        {</div>
<div class="line"><a name="l00121"></a><span class="lineno">  121</span>&#160;            nRnd = 2;</div>
<div class="line"><a name="l00122"></a><span class="lineno">  122</span>&#160;        }</div>
<div class="line"><a name="l00123"></a><span class="lineno">  123</span>&#160;        <span class="comment">/*else if(nRnd &lt; 2)</span></div>
<div class="line"><a name="l00124"></a><span class="lineno">  124</span>&#160;<span class="comment">        {</span></div>
<div class="line"><a name="l00125"></a><span class="lineno">  125</span>&#160;<span class="comment">            nRnd = 3;</span></div>
<div class="line"><a name="l00126"></a><span class="lineno">  126</span>&#160;<span class="comment">        }*/</span></div>
<div class="line"><a name="l00127"></a><span class="lineno">  127</span>&#160;        <span class="keywordflow">else</span></div>
<div class="line"><a name="l00128"></a><span class="lineno">  128</span>&#160;        {</div>
<div class="line"><a name="l00129"></a><span class="lineno">  129</span>&#160;            nRnd = 1;</div>
<div class="line"><a name="l00130"></a><span class="lineno">  130</span>&#160;        }</div>
<div class="line"><a name="l00131"></a><span class="lineno">  131</span>&#160;</div>
<div class="line"><a name="l00132"></a><span class="lineno">  132</span>&#160;        <span class="comment">//Debug.Log (&quot;Result : &quot; + nRnd);</span></div>
<div class="line"><a name="l00133"></a><span class="lineno">  133</span>&#160;</div>
<div class="line"><a name="l00134"></a><span class="lineno">  134</span>&#160;        <span class="comment">/*</span></div>
<div class="line"><a name="l00135"></a><span class="lineno">  135</span>&#160;<span class="comment">        if(Runner.nScrollFlag == 0)</span></div>
<div class="line"><a name="l00136"></a><span class="lineno">  136</span>&#160;<span class="comment">        {</span></div>
<div class="line"><a name="l00137"></a><span class="lineno">  137</span>&#160;<span class="comment">            nextPosition.x += (scale.x * nRnd);</span></div>
<div class="line"><a name="l00138"></a><span class="lineno">  138</span>&#160;<span class="comment">        }</span></div>
<div class="line"><a name="l00139"></a><span class="lineno">  139</span>&#160;<span class="comment">        else</span></div>
<div class="line"><a name="l00140"></a><span class="lineno">  140</span>&#160;<span class="comment">        {</span></div>
<div class="line"><a name="l00141"></a><span class="lineno">  141</span>&#160;<span class="comment">        */</span></div>
<div class="line"><a name="l00142"></a><span class="lineno">  142</span>&#160;            nextPosition.z += (scale.z * nRnd);</div>
<div class="line"><a name="l00143"></a><span class="lineno">  143</span>&#160;        <span class="comment">/*</span></div>
<div class="line"><a name="l00144"></a><span class="lineno">  144</span>&#160;<span class="comment">        }</span></div>
<div class="line"><a name="l00145"></a><span class="lineno">  145</span>&#160;<span class="comment">        */</span></div>
<div class="line"><a name="l00146"></a><span class="lineno">  146</span>&#160;        <span class="comment">/*</span></div>
<div class="line"><a name="l00147"></a><span class="lineno">  147</span>&#160;<span class="comment">        Transform o = objectQueue.Dequeue();</span></div>
<div class="line"><a name="l00148"></a><span class="lineno">  148</span>&#160;<span class="comment">        o.localPosition = nextPosition;</span></div>
<div class="line"><a name="l00149"></a><span class="lineno">  149</span>&#160;<span class="comment">        </span></div>
<div class="line"><a name="l00150"></a><span class="lineno">  150</span>&#160;<span class="comment">        if(Runner.nScrollFlag == 0)</span></div>
<div class="line"><a name="l00151"></a><span class="lineno">  151</span>&#160;<span class="comment">        {</span></div>
<div class="line"><a name="l00152"></a><span class="lineno">  152</span>&#160;<span class="comment">            nextPosition.x += o.localScale.x;</span></div>
<div class="line"><a name="l00153"></a><span class="lineno">  153</span>&#160;<span class="comment">        }</span></div>
<div class="line"><a name="l00154"></a><span class="lineno">  154</span>&#160;<span class="comment">        else</span></div>
<div class="line"><a name="l00155"></a><span class="lineno">  155</span>&#160;<span class="comment">        {</span></div>
<div class="line"><a name="l00156"></a><span class="lineno">  156</span>&#160;<span class="comment">            nextPosition.z += o.localScale.z;</span></div>
<div class="line"><a name="l00157"></a><span class="lineno">  157</span>&#160;<span class="comment">        }</span></div>
<div class="line"><a name="l00158"></a><span class="lineno">  158</span>&#160;<span class="comment">        */</span></div>
<div class="line"><a name="l00159"></a><span class="lineno">  159</span>&#160;</div>
<div class="line"><a name="l00160"></a><span class="lineno">  160</span>&#160;        objectQueue.Enqueue(o);</div>
<div class="line"><a name="l00161"></a><span class="lineno">  161</span>&#160;    }</div>
<div class="line"><a name="l00162"></a><span class="lineno">  162</span>&#160;}</div>
<div class="ttc" id="class_runner_html"><div class="ttname"><a href="class_runner.html">Runner</a></div><div class="ttdef"><b>Definition:</b> <a href="_runner_8cs_source.html#l00018">Runner.cs:18</a></div></div>
<div class="ttc" id="class_runner_html_aa9d210153bc5d5c01ec3694f5dc6ddbe"><div class="ttname"><a href="class_runner.html#aa9d210153bc5d5c01ec3694f5dc6ddbe">Runner.distanceTraveled</a></div><div class="ttdeci">static float distanceTraveled</div><div class="ttdef"><b>Definition:</b> <a href="_runner_8cs_source.html#l00020">Runner.cs:20</a></div></div>
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